The PS2 had a controller when it first came out, it wasn't what you're thinking though. If I remember right, It turned the system on and off, popped the CD tray in and out, reset the game, and then had DVD buttons to work with the PS2's DVD playing abilities. That's all I know about it.
I have to say something about Nitendo and their systems, though. Past SNES, all of their Save systems have royally sucked. Save Packs? Sucked.. I mean, you had to jam the save pack into the back of the controller, you actually had to apply strength. This was bad- because to get it to click, you might actually hurt the pack. Then there was the Big ass rumble back which doubled as a save pack. That was huge and awkward, and threw the balance off. The Big Memory Stick cards? They weren't as big as the Rumble/Save packs, but they too had to be jammed into the back of the controller.
Onto the next thing, the GBA. Was it just me, or did most GBA Games have only *one* Save file? Some of the better ones had two, but that wasn't enough to fool around and have fun.
Ah, lastly the Gamecube. When I got my Gamecube, I got a bunch of games to go with it. FF:CC, ToS, THUG, LotR:RotK, stuff like that. Oh damn, little did I know that my save pack was a 1x memory card. Who's brilliant idea was it to horribly stiff people by producing such a piece of shit? It shouldn't even exist it's that tiny.
Anyway, there's my rant. PS3 all the way.