Author Topic: My RPGMaker project: Star Light Romance  (Read 16755 times)

RobotKnight Crystal

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My RPGMaker project: Star Light Romance
« on: July 20, 2005, 09:49:43 am »
Introduction

The galactic kingdom of Star-La is composed by 47 planets divided into 7 solar systems. During millenniums the kingdom was stable and got his peace by winning wars against any invaders that came from other galaxies. However, 7 years ago a war against the Zerack race erupted and many fleets of starships were sent to the front in Star-Beta, and as the situation was dangerous, king Valcarof Star-La lead the 1st Royal fleet himself to the frontier and was victorious. But something went wrong and his Starship exploded suddenly. It is believed that the ship has sustained much damage during the battle, but no one is really sure leaving the possibility of a coup still open.
Soon after in Star-Alpha-01, the kingdom capital, chancellor Bline appointed the king's daughter as the heir of the throne. However, Sceon Grifall from Star-Beta, Leonora Zackin from Star-Gamma and Lurcus Seymon from Star-Zeta opposed the chancellor taking the opportunity to make a coup to take command of the entire galaxy while the capital was still in turmoil. Then the chancellor accused then of treason for the assassination of the late king and declared civil war against those 3 nations, which created a great disorder all over the galactic kingdom.
In the middle of this chaos, the chancellor asked for the new battleship “Star Light-ARX-47” to be employed in the war and sent to the enemy territory destroying their capitals or forcing then to surrender. The starship was really advanced, but most of the best soldiers were already fighting either in the frontlines or defending Star-Alpha-01.
The only way found was to get the best instructor from the academy, Serya Mountbell, to train a group of young soldiers to become the crew of the most powerful ship the Royal Army could use. That is when our story begins...

About the game

Star Light Romance will be a very unique RPG for many features, beng one, the free space travel system, which allows you to pilot a giant starship as it was an airship though various Solar Systems, like a mix between Cyber Knight Star Travel and usual airships.
This system even lets you use that giant mothership to fight

Aside that, the system is like Xenogears, in terms that you can fight and walk both in and out the vehicles, but instead of giant robots, each character got their own starfighter.

Those starfighters though got nanotechnology infused on their structure, so the pilot can change various aspects of then though the mindwaves generated by their brains. This way they can adapt the starfighters to various types of climate and enemies.

The graphics will be 95% custom made, being just some trees taken from other tilesets since I hate drawing trees and other plants.
Base charset for Gwein

Fully animated characters inside battle, see the samples for my main character:
Battle charset Gwein 1
Battle charset Gwein 2

-Weapon evolution and customization system: you can upgrade your weapons with itens you find and turn then into custom weapons.

-Custom skill system: learn skills that may add you in and out of battle though books, NPCs or even battles in diferent places against diferent enemi8es

-Network system: You can navigate inside computers to learn info, open locked doors, find secrets and much more.

I will release a demo for Gwein introduction by September 7th =^.^=
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I love you, my plincess =^.^=

Pirate Cortez

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My RPGMaker project: Star Light Romance
« Reply #1 on: July 20, 2005, 09:52:36 am »
SEPTEMBER 7TH!?

THATS MY BIRTHDAY!!!!!!!!!!!!!!!!
eft.

RobotKnight Crystal

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My RPGMaker project: Star Light Romance
« Reply #2 on: July 20, 2005, 09:58:03 am »
LOL Well I choose that cause for my project planning program it was enough to accomplish my tasks on it and its the Brasil independence date XD
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Herb

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My RPGMaker project: Star Light Romance
« Reply #3 on: July 20, 2005, 08:18:35 pm »
holy crap that sounds cool
img]http://i8.photobucket.com/albums/a39/msheresy/nnotld.gif[/img]

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RobotKnight Crystal

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My RPGMaker project: Star Light Romance
« Reply #4 on: July 20, 2005, 08:27:33 pm »
Thanx, I hope to attend to your expectations :)
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I love you, my plincess =^.^=

Buraqina

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My RPGMaker project: Star Light Romance
« Reply #5 on: July 21, 2005, 07:41:18 am »
Wow...*.*

Always admired your project and now I know more about it, it sounds more fantastic than ever and I'm sure it'll be fantastic! :D Well done for all of it, amd very pleased for you and very proud of you as always my dear! :)

Will look forward to playing the demo when it comes out, keep up the great work ;)
esencorage os porcos gordos de comer bolo de polvo!

Faris

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My RPGMaker project: Star Light Romance
« Reply #6 on: July 21, 2005, 08:45:19 am »
I can't wait for it either. I like the sound of your main character! Please finish, Clest!
rigger says:
YOU SO VERY BUS

RobotKnight Crystal

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My RPGMaker project: Star Light Romance
« Reply #7 on: July 21, 2005, 11:04:19 am »
Teehee thanx honey *^.^* Your opinion is very important to me:)

And thanx Faris, really hope you like it XD
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Lazlo Falconi

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My RPGMaker project: Star Light Romance
« Reply #8 on: July 21, 2005, 11:07:57 am »
(How did I not see this topic)
Anyway, seems pretty neat, can't wait to check it out.
Soon to be a major motion picture!

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RobotKnight Crystal

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My RPGMaker project: Star Light Romance
« Reply #9 on: July 21, 2005, 12:12:28 pm »
Thanx XD Right now I am working on the chipset(tileset) for cities, I want most cities look like a mix of Megaman X, X2 cities with Phantasy Star Generation 1 (PS2 :P)
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I love you, my plincess =^.^=

BlazeHeatnix

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My RPGMaker project: Star Light Romance
« Reply #10 on: August 07, 2005, 10:00:32 pm »
I have RPG maker 2000 which for me is da best! I have Downloaded every thing possible. My Game is Megaman X something tht i screw it up badly.
img]http://i33.photobucket.com/albums/d66/BlazeHeatnix/x8.jpg[/img]

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