TPH Forum

General => General => Topic started by: Swiftman on October 10, 2005, 12:21:44 am

Title: Skull, Superyoshi...
Post by: Swiftman on October 10, 2005, 12:21:44 am
Remember that IM discussion we had on which Earthworm Jim game was better, SNES or Genesis version? I was ousted 2-1 for support on the SNES version with said supposed better graphics, music, etc etc.

Well, after Skull gave me the SNES EWJ rom, I now say...

I dub thee both fools.

The Genesis version is still better, even without my biased opinion.

The SNES version looked like it used standard sprites, whereas the framerate on the Genesis version was higher, so it looked like "animotion" or whatever they called it. There was also ugly off-black colors surrounding Jim, while the Genesis version didn't.

Also, in the first level [the only one I bothered to play for SNES] the atmosphere of New Junk City is all light and stuff. It doesn't have the same, better dark atmoshere that the Genesis version had [and Skull, where is this "Neato Lightning Effect" that the SNES had, if I remember you saying that correctly.]

Now, with graphics covered, let me go over the sound.

In the SNES one, Jim's gun sounds like... well, a normal gun. The Genesis one had a more distinct, EWJ-esque sound effect. It doesn't sound like a machine gun, it sounds more like something Jim would use, a out-of-the-norm stubby plasma-thingy gun.

And, the voices.... oh, the voices. In the SNES version, the voices sound like cheap wav inputs with an off-tone mic. The Genesis one had clearer, crisper, sharper voices.

And MORE voices in the Genesis, too.

When Jim gets an item in the SNES one, he just goes "Yippee!". On the Genesis he goes: "Yippee!" "Wheee-doggy!", and a couple more if I can't remember or not....

And, try bouncing on the tires. The Genesis had a much more catoonish sound to it, and the SNES.... well, doesn't.

Further sound effects coverage? Okay.

Fight the transforming tire mini-boss in the first level. In the SNES one it's the same, rething metal sound for both Jim and the boss. On the Genesis it's much more distinguished between both Jim and Boss. When the boss punches Jim in the Genesis version, it makes a nice, heart warming "WAG-DOOSH" sound effect. In the SNES, it just.... sounds bleck.

The music, however, I'm still mulling on. I still like the Genesis song better, [not just because I've been humming it for the last 2 years, either.] I do kinda like that voice-like "hoo ho ha ho HO HO HOO HOO" in the background of teh SNES one, so we'll call it even on this level for now.

All in all..... I REALLY must say the Genesis outbeats the SNES version on this game. [most times Genesis versions of games are better, Battletoads and Double Dragon for one, another Aladdin]

So.... You can ignore what I say, SY and Skull, or defend your opinion, but I'm just stating my mind on the matter. [I am outnumbered and all.]

And I decided not to PM you two or wait til you're both on MSna gain because I thought someone like Lazlo or Jehuty could submit their own thoughts on this as well.
Title: Skull, Superyoshi...
Post by: Jehuty on October 10, 2005, 12:23:42 am
SNES still beats the Genesis version.
Title: Skull, Superyoshi...
Post by: Swiftman on October 10, 2005, 12:26:18 am
State WHY, please...  Support your opinion.
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 10, 2005, 12:35:57 am
Never played the SNES version. Only the Gensis one. But this will probably turn out like Zombies Ate My Neighbors.
For some games, Genesis is just better. (usually not, though)
Title: Skull, Superyoshi...
Post by: Swiftman on October 10, 2005, 12:43:47 am
Exception, any 3D game on the Genesis sucks anus. [play Zero Tolerance..... *shudders* Awful... Starfox OWNS it and any other 3D on the Genesis.]

But for 2D games, Genesis was total Pwnage.

Compare GUNSTAR HEROES to Contra 3. Easy win.
Title: Skull, Superyoshi...
Post by: Jehuty on October 10, 2005, 12:44:48 am
My reason? It's SNES.
Title: Skull, Superyoshi...
Post by: Swiftman on October 10, 2005, 12:49:27 am
Sounds like a bias to me. I'm looking at statistics, STATISTICS, man!
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 10, 2005, 12:52:50 am
Quote from: "Swiftman"
Exception, any 3D game on the Genesis sucks anus. [play Zero Tolerance..... *shudders* Awful... Starfox OWNS it and any other 3D on the Genesis.]

But for 2D games, Genesis was total Pwnage.

Compare GUNSTAR HEROES to Contra 3. Easy win.

Blue Sphere.
I can't believe I'm defending the Genesis. SNES was a gazillion times better. There was just certain games that were better on Genesis.
Title: Skull, Superyoshi...
Post by: Swiftman on October 10, 2005, 12:54:04 am
never heard of Blue Sphere..... I'll get the rom sometime later...
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 10, 2005, 12:55:43 am
Good luck. It's a game you get when you put Sonic 1 on Sonic and Knuckles.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 10, 2005, 01:01:00 am
Well, your entitled to your opinion.  I say it must be a bad rom, but then again, maybe not.

I still say SNES is better for the reasons I already stated earlier.
Title: Skull, Superyoshi...
Post by: Jehuty on October 10, 2005, 01:05:15 am
Quote from: "NeoCalculus"
Well, your entitled to your opinion.  I say it must be a bad rom, but then again, maybe not.

I still say SNES is better for the reasons I already stated earlier.


Yeah! Victoly dance!
Title: Skull, Superyoshi...
Post by: Yaminomalex on October 10, 2005, 11:23:15 am
Your so bias is not even funny.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 10, 2005, 12:01:37 pm
Quote from: "Swiftman"
Compare GUNSTAR HEROES to Contra 3. Easy win.


I like Contra 3.....

Its all just a matter of opinion when you compare two different games as opposed to comparing different ports of the same game.
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 10, 2005, 12:37:14 pm
Quote from: "Yaminomalex"
Your so bias is not even funny.

You're*
Title: Skull, Superyoshi...
Post by: RetroJape on October 10, 2005, 03:02:24 pm
SNES is better

Reason?: cause I said so.
Title: Skull, Superyoshi...
Post by: Superyoshi on October 10, 2005, 03:11:07 pm
Quote from: "Lazlo Falconi"
Good luck. It's a game you get when you put Sonic 1 on Sonic and Knuckles.

ANY game with Sonic and Knuckles.  It's not just Sonic 1.

Plus, now playing both versions (Actual cart for Genesis and rom for Super NES), I've noticed that there are good and bad things about both.

Swift, I have no idea what you're talking about with the framerate and graphics.  I noticed no slowdown on Super NES, while on Genesis I experienced some slowdown on the same part.

The sound for some reason, the voices are worse quality on Super NES, while it's usually better (For instance, compare the title song from EWJ 2 and notice how bad Genesis' quality is for voices)

Also, Jim only says "Yipee!" on both versions.  I know he said "Weeee DOGEE!" on one part, but I can't remember.

As for everything else (music, etc.), it's a matter of opinion.
Title: Skull, Superyoshi...
Post by: Yaminomalex on October 10, 2005, 04:56:04 pm
Quote from: "Lazlo Falconi"
Quote from: "Yaminomalex"
Your so bias is not even funny.

You're*


K
Title: Skull, Superyoshi...
Post by: Swiftman on October 10, 2005, 09:16:55 pm
I experienced no slowdown that I recall on the Genesis one...

And in the SNES, when Jim gets items, he only goes yippe. In the Genesis he goes: "Wheeee DOGGY!" "Whamma!" [or to that effect] "groovy!" "Oh, yeah"

The music, as you said, is an opinion one, so...

And I'm speaking the first one, I haven't played the SNES EWJ2.

But hey, this is getting out of hand by my actions. My fault, I shouln't have made this in the first palce, and maybe either have stated it simply in an IM or somehting like that.

I BE A NARDTARD! [what's different?]
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 10, 2005, 09:18:24 pm
You admit it now? *shot*
Title: Skull, Superyoshi...
Post by: Swiftman on October 10, 2005, 09:22:30 pm
It's obvious enough, ain't it?
Title: Skull, Superyoshi...
Post by: Yaminomalex on October 10, 2005, 09:23:18 pm
I am unable to comply.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 11, 2005, 01:31:47 pm
Well, I took some screen shots from both of the games, lets take a look.


What the Heck?
(http://img.photobucket.com/albums/v667/skull_manx/EarthwormGen1.jpg)
Genisis

(http://img.photobucket.com/albums/v667/skull_manx/snes1.jpg)
SNES

Snot a problem
(http://img.photobucket.com/albums/v667/skull_manx/EarthwormGen2.jpg)
Genisis

(http://img.photobucket.com/albums/v667/skull_manx/snes2.jpg)
SNES

Level 5
(http://img.photobucket.com/albums/v667/skull_manx/EarthwormGen3.jpg)
Genisis

(http://img.photobucket.com/albums/v667/skull_manx/snes3.jpg)
SNES

Buttville
(http://img.photobucket.com/albums/v667/skull_manx/EarthwormGen4.jpg)
Genisis

(http://img.photobucket.com/albums/v667/skull_manx/snes4.jpg)
SNES

Well, I feel that in most of the cases, the SNES is better as far as visuals go, but Level 5 is probebly better on the Genisis, well, in my opinion.
Title: Skull, Superyoshi...
Post by: Bladegash on October 11, 2005, 03:21:18 pm
See that little keyboard shortcut that's listed on Gens's menu thingy? Try pressing that instead to get rid of the menu during a screen shot.
Title: Skull, Superyoshi...
Post by: jv2k on October 11, 2005, 03:30:57 pm
The screenshots prove Swiftman wrong!
Victory to the SNES!
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 11, 2005, 04:12:40 pm
Quote from: "Bladegash"
See that little keyboard shortcut that's listed on Gens's menu thingy? Try pressing that instead to get rid of the menu during a screen shot.


Yeah...I noticed that after I was done....oops, but it gets my point across none the less.
Title: Skull, Superyoshi...
Post by: Jehuty on October 11, 2005, 05:44:53 pm
See. I told ya. SNES is superior.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 11, 2005, 06:25:50 pm
Something else I noticed after beating EWJ for the SNES.  The lighting in the background of Buttvilled changes color from blue to red after destroying Queen S.F.A.B.'s tail.  I didn't notice that in the Genisis version.  Just a little tid bit.  But the Genisis version had an extra level though, Intestinal Distress...damn.  I guess the both are about equal.
Title: Skull, Superyoshi...
Post by: Jehuty on October 11, 2005, 06:38:05 pm
That level was okay. It's in the GBA version.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 11, 2005, 06:51:42 pm
CURSE YOU DOC DUODENUM!!!
Title: Skull, Superyoshi...
Post by: Swiftman on October 11, 2005, 09:34:43 pm
I noticed on the Genesis the movement of Jim was a little more fluid..... Okay, graphics wise SNES is better.

But sound?

I made little recordings of fighting the fist mini boss on both SNES and Genesis versions.

Anyone know where I can host them for people to hear? Ther'es QUITE a difference between the two games.
Title: Skull, Superyoshi...
Post by: Superyoshi on October 12, 2005, 02:37:35 pm
I don't think you need to.  You and I both stated that the sound is pretty damn bad on the Super NES version.
Title: Skull, Superyoshi...
Post by: Swiftman on October 12, 2005, 03:13:26 pm
A'ight then. I jsut went to ALL the work to make those recordings, I think they oughta be used! *voice is dripping in sarcasm*
Title: Skull, Superyoshi...
Post by: Jehuty on October 12, 2005, 05:10:23 pm
I still think SNES is better. You will never convince me.
Title: Skull, Superyoshi...
Post by: Swiftman on October 12, 2005, 06:11:08 pm
Just because it's on SNES, hm? I'm not going by what console it's on, really, just the versions themselves. What if the SNES one was on........ say, DOS?
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 12, 2005, 06:27:53 pm
Quote from: "Swiftman"
Just because it's on SNES, hm? I'm not going by what console it's on, really, just the versions themselves. What if the SNES one was on........ say, DOS?

I'd die if I had to use CTRL keys on EWJ. Seriously, I secretly hate CTRL(ALT is infinantly cool, though).
Title: Skull, Superyoshi...
Post by: Superyoshi on October 12, 2005, 06:37:51 pm
Quote from: "Swiftman"
Just because it's on SNES, hm? I'm not going by what console it's on, really, just the versions themselves. What if the SNES one was on........ say, DOS?

There's one for Windows 95, actually.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 12, 2005, 07:00:54 pm
Yup.  A windows 95 version AND a DOS version, for both EWJ and EWJ2.
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 12, 2005, 07:06:25 pm
I can see Swift releasing his bowels in excitement already.
Title: Skull, Superyoshi...
Post by: Yaminomalex on October 12, 2005, 10:12:21 pm
(http://img424.imageshack.us/img424/9049/11291104584835rk.gif) (http://imageshack.us)
Title: Skull, Superyoshi...
Post by: Superyoshi on October 12, 2005, 10:13:44 pm
Heh, I actually laughed out loud when LEEROY JENKINS came up.
Title: Skull, Superyoshi...
Post by: Yaminomalex on October 12, 2005, 10:29:29 pm
War is funny.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 12, 2005, 10:36:48 pm
War is hell.  Damn the torpedoes.  DAMN THEM ALL TO HELL!  YOU ANIMALS!  YOU BLEW IT UP!!!!
Title: Skull, Superyoshi...
Post by: Swiftman on October 12, 2005, 10:39:47 pm
I already knew about the DOS Earthworm Jim.

Sorry, no premature feciation for me!

[as a note, Skull says the DOS version is even harder to find than the Sega CD version.]
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 12, 2005, 10:40:56 pm
I did?  Eh, probebly right.  I at least found the Sega CD version.  I have never seen the DOS one though, ever.
Title: Skull, Superyoshi...
Post by: Superyoshi on October 13, 2005, 12:44:12 am
I highly doubt a DOS version exists.  Come on, the game came out in 1994.  If anything they would have released a Windows 3.1 version of it.  Besides, there is no trace of a DOS version on GameFAQs.
Title: Skull, Superyoshi...
Post by: Lazlo Falconi on October 13, 2005, 12:45:16 am
I'm pretty certain Windows 3.1 couldn't handle 16 bit graphics...
Title: Skull, Superyoshi...
Post by: Superyoshi on October 13, 2005, 12:49:47 am
Quote from: "Lazlo Falconi"
I'm pretty certain Windows 3.1 couldn't handle 16 bit graphics...

No, it could.  But that's not the point.  They didn't :P
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 13, 2005, 10:11:11 am
There was a DOS version.  I've rambled about the net and found a site that linked to the old demo's of EWJ and EWJ2 for DOS, I kid you not.  Unfortunately, the site they linked two was down (probebly has been that way since who knows when).
Title: Skull, Superyoshi...
Post by: Superyoshi on October 13, 2005, 10:37:51 am
I still say you're thinking of the Win 95 version, because I had a demo of that.  Not to mention the Win 95 version also worked on DOS.
Title: Skull, Superyoshi...
Post by: NeoCalculus on October 13, 2005, 02:01:11 pm
Did it?  Well then I stand corrected.
Title: Skull, Superyoshi...
Post by: Swiftman on October 13, 2005, 06:02:59 pm
Hm.... This thread grew far larger and on topic than I first expected...


But SY, what was the Win 95 version like? Same as the others in terms of graphics and stuff?
Title: Skull, Superyoshi...
Post by: Superyoshi on October 13, 2005, 06:04:52 pm
I can't really remember much actually.  The CD that had the demo snapped in half years ago (Thanks to my Godforsaken chair).  Ask Skull about it, because it's most likely the same thing as the Sega CD one (I remember it being called "Special Edition", like the Sega CD version).